Events.SerialEventMouseOverHex (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Events.

This is a static method, invoke it with a dot.


Usage

void Events.SerialEventMouseOverHex(int hexX, int hexY)


Event Type

Regular event: you can subscribe to it through Events.SerialEventMouseOverHex.Add(<function handler>) or invoke it directly through Events.SerialEventMouseOverHex(<arguments list>).

Parameters

hexX: No description available.
hexY: No description available.


Source code samples

Redundant occurences have been removed.

Bombardment.lua

UI/InGame/Bombardment.lua
0229
Events.SerialEventMouseOverHex.Add( DisplayBombardArrow );
0238
Events.SerialEventMouseOverHex.Remove( DisplayBombardArrow );
0265
Events.SerialEventMouseOverHex.Add( DisplayNukeArrow );
0274
Events.SerialEventMouseOverHex.Remove( DisplayNukeArrow );


CityView.lua

UI/InGame/CityView/CityView.lua
2149
Events.SerialEventMouseOverHex.Add( OnMouseOverHex );


PlotHelpManager.lua

UI/InGame/PlotHelpManager.lua
0335
Events.SerialEventMouseOverHex.Add( DoUpdateXY );


WorldView.lua

UI/InGame/WorldView/WorldView.lua
0749
Events.SerialEventMouseOverHex.Add( OnMouseMoveHex );



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.