Game.GetResourceUsageType (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Game.

This is a static method, invoke it with a dot.


Usage

ResourceUsageType Game.GetResourceUsageType(ResourceType resourceLoop)


Returned Value

No description available.

Parameters

resourceLoop: No description available.


Source code samples

Redundant occurences have been removed.

AssignStartingPlots.lua (G&K)

DLC/Expansion/Gameplay/Lua/AssignStartingPlots.lua
7507
if (Game.GetResourceUsageType(res_ID[use_this_res_index]) == ResourceUsageTypes.RESOURCEUSAGE_LUXURY) then


CityStateDiploPopup.lua

UI/InGame/Popups/CityStateDiploPopup.lua
0315
if (Game.GetResourceUsageType(iResourceType) ~= ResourceUsageTypes.RESOURCEUSAGE_BONUS) then


CityStateStatusHelper.lua (G&K)

DLC/Expansion/UI/CityStateStatusHelper.lua
0371
if (Game.GetResourceUsageType(iResourceLoop) ~= ResourceUsageTypes.RESOURCEUSAGE_BONUS) then


GenericWorldAnchor.lua

UI/InGame/GenericWorldAnchor.lua
0156
local iUsage = Game.GetResourceUsageType(iResource);


HappinessInfo.lua

UI/InGame/Popups/HappinessInfo.lua
0618
if (Game.GetResourceUsageType(iResourceID) ~= ResourceUsageTypes.RESOURCEUSAGE_BONUS) then


ResourceList.lua

UI/InGame/ResourceList.lua
0096
if( Game.GetResourceUsageType( iResource ) == ResourceUsageTypes.RESOURCEUSAGE_STRATEGIC ) then
0102
if( Game.GetResourceUsageType( iResource ) == ResourceUsageTypes.RESOURCEUSAGE_LUXURY ) then
0107
if( Game.GetResourceUsageType( iResource ) == ResourceUsageTypes.RESOURCEUSAGE_BONUS ) then


TopPanel.lua

UI/InGame/TopPanel.lua
0161
if (Game.GetResourceUsageType(iResourceLoop) == ResourceUsageTypes.RESOURCEUSAGE_STRATEGIC) then



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.