Locale.SetCurrentSpokenLanguage (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
|This function is a member of Locale.|
This is a static method, invoke it with a dot.
void Locale.SetCurrentSpokenLanguage(unknown arg0)
arg0: No description available.
Source code samples
Redundant occurences have been removed.
Locale.SetCurrentSpokenLanguage( g_SpokenLanguages[level].Type );
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Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
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