Player.GetNameKey (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Player.

This is an instance method, invoke it with a colon.


Usage

string Player:GetNameKey()


Returned Value

No description available.


Source code samples

Redundant occurences have been removed.

CityStateDiploPopup.lua

UI/InGame/Popups/CityStateDiploPopup.lua
0387
strWarString = strWarString .. Locale.ConvertTextKey(pOtherPlayer:GetNameKey());
0432
local strTargetPlayerKey = Players[iQuestData1]:GetNameKey();


CityStateStatusHelper.lua (G&K)

DLC/Expansion/UI/CityStateStatusHelper.lua
0490
sToolTipText = sToolTipText .. Locale.Lookup( "TXT_KEY_CITY_STATE_QUEST_KILL_CITY_STATE_FORMAL", Players[iQuestData1]:GetNameKey() );


DiploList.lua

UI/InGame/DiploList.lua
0518
controlTable.QuestIcon:LocalizeAndSetToolTip( "TXT_KEY_CITY_STATE_QUEST_KILL_CITY_STATE_FORMAL", Players[iQuestData1]:GetNameKey() );


DiploRelationships.lua

UI/InGame/Popups/DiploRelationships.lua
0205
controlTable.LeaderName:LocalizeAndSetText( pOtherPlayer:GetNameKey() );


LiberateMinorPopup.lua

UI/InGame/PopupsGeneric/LiberateMinorPopup.lua
0013
popupText = Locale.ConvertTextKey("TXT_KEY_POPUP_CITY_CAPTURE_LIBERATE_MINOR", cityNameKey, pMinor:GetNameKey());


PuppetCityPopup.lua

UI/InGame/PopupsGeneric/PuppetCityPopup.lua
0050
local strToolTip = Locale.ConvertTextKey("TXT_KEY_POPUP_CITY_CAPTURE_INFO_LIBERATE", Players[iLiberatedPlayer]:GetNameKey());


SocialPolicyPopup.lua

UI/InGame/Popups/SocialPolicyPopup.lua
0260
local strText = Locale.ConvertTextKey(strTextKey, player:GetNameKey(), player:GetCivilizationShortDescriptionKey());


TradeLogic.lua

UI/InGame/WorldView/TradeLogic.lua
0929
Controls.UsText:SetText( Locale.ConvertTextKey( "TXT_KEY_DIPLO_ITEMS_LABEL", Locale.ConvertTextKey( g_pUs:GetNameKey() ) ) );
0954
Controls.LeaderNameItems:SetText(Locale.ConvertTextKey("TXT_KEY_DIPLO_ITEMS_LABEL",Locale.ConvertTextKey(g_pThem:GetNameKey())));


VictoryProgress.lua

UI/InGame/Popups/VictoryProgress.lua
0871
strPlayer = pPlayer:GetNameKey();


VictoryProgress.lua (G&K)

DLC/Expansion/Scenarios/FallOfRomeScenario/VictoryProgress.lua
0873
strPlayer = Locale.ConvertTextKey(pPlayer:GetNameKey());


VoteResultsPopup.lua

UI/InGame/Popups/VoteResultsPopup.lua
0074
strName = strName .. " " .. Locale.ConvertTextKey(pPlayer:GetNameKey());
0136
strVote = Locale.ConvertTextKey(pVoteCastPlayer:GetNameKey());



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.