PreGame.GetGameOption (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of PreGame.

This is a static method, invoke it with a dot.


Usage

int PreGame.GetGameOption(string arg0)


Returned Value

No description available.

Parameters

arg0: No description available.


Source code samples

Redundant occurences have been removed.

AdvancedSetup.lua

UI/FrontEnd/GameSetup/AdvancedSetup.lua
0176
local savedValue = PreGame.GetGameOption(option.Type);


EndGameMenu.lua

UI/InGame/Popups/EndGameMenu.lua
0158
if(victoryType ~= nil and PreGame.GetGameOption("GAMEOPTION_NO_EXTENDED_PLAY") ~= 1)then
0180
if (not Game:IsNetworkMultiPlayer() and player:IsAlive() and PreGame.GetGameOption("GAMEOPTION_NO_EXTENDED_PLAY") ~= 1) then



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.