Team (Civ5 Type): Difference between revisions
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Latest revision as of 16:11, 19 September 2012
This page is a part of the Lua and UI Reference (Civ5).
Instance Methods
Methods are functions that belong to an object. Instance methods are invoked through a colon, as in caller:SomeMethod(<args>)
, where caller is an instance of Team.
A colon implictly passes the caller object as the first argument. That is, the former call is equivalent to this one: caller.SomeMethod(caller, <args>)
A
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AddTeam(TeamID team)
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C
D
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DeclareWar(TeamID team)
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G
H
bool
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HasEmbassyAtTeam(TeamID themTeam)
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bool
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HasMetHuman()
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I
M
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MakePeace(TeamID team)
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Meet(TeamID team, bool newDiplo)
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S
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SetCurrentEra(int newValue)
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SetHasTech(TechType index, bool newValue, PlayerID player, bool first, bool announce)
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SetMapCentering(bool newValue)
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SetPermanentWarPeace(TeamID index, bool newValue)
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SetProjectArtType(ProjectType index, int number, int value)
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SetProjectDefaultArtType(ProjectType index, int value)
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U
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UpdateEmbarkGraphics()
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The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.