Pages without language links

From Civilization Modding Wiki
Jump to navigationJump to search

The following pages do not link to other language versions.

Showing below up to 50 results in range #1,501 to #1,550.

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)

  1. GetHelpTextForProject (Civ5 API)
  2. GetHelpTextForUnit (Civ5 API)
  3. GetImprovementString (Civ5 API)
  4. GetMinorCivType
  5. GetMoodInfo (Civ5 API)
  6. GetNatureString (Civ5 API)
  7. GetNumStartRegionAvoidForCiv (Civ5 API)
  8. GetNumStartRegionPriorityForCiv (Civ5 API)
  9. GetOppositeFlowDirection (Civ5 API)
  10. GetOverlayLegend (Civ5 API)
  11. GetOwnerString (Civ5 API)
  12. GetPlayerAndTeamInfo (Civ5 API)
  13. GetProductionTooltip (Civ5 API)
  14. GetReligionTooltip (Civ5 API)
  15. GetResourceString (Civ5 API)
  16. GetRiverValueAtPlot (Civ5 API)
  17. GetScienceTooltip (Civ5 API)
  18. GetShortDateString (Civ5 API)
  19. GetShuffledCopyOfTable (Civ5 API)
  20. GetStartRegionAvoidListForCiv GetIDs (Civ5 API)
  21. GetStartRegionAvoidListForCiv GetTypes (Civ5 API)
  22. GetStartRegionPriorityListForCiv GetIDs (Civ5 API)
  23. GetStartRegionPriorityListForCiv GetTypes (Civ5 API)
  24. GetStrategicViewIconSettings (Civ5 API)
  25. GetStrategicViewOverlays (Civ5 API)
  26. GetUnitsString (Civ5 API)
  27. GetVolumeKnobIDFromName (Civ5 API)
  28. GetVolumeKnobValue (Civ5 API)
  29. GetYieldString (Civ5 API)
  30. GetYieldTooltipHelper (Civ5 API)
  31. GetYieldTooltip (Civ5 API)
  32. GlobalAIDefines
  33. GlobalDefines
  34. GlobalDiplomacyAIDefines
  35. GlobalTypes
  36. Global Functions (Civ5)
  37. GoodyType (Civ5 Type)
  38. GridButton (Civ5 Type)
  39. GridToWorld (Civ5 API)
  40. Grid (Civ5 Type)
  41. Grid height
  42. Grid width
  43. Hack Free* Top Troops Adventure RPG Currency Generator 2024 No Human Verification
  44. Handicap
  45. HandicapType (Civ5 Type)
  46. HasPolicy
  47. HexToWorld (Civ5 API)
  48. How To Change the Maximum Number of Players
  49. How to Install the SDK
  50. How to start a page

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)