CIV5GameSpeeds: Difference between revisions
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=civ5gamespeeds.xml= | |||
*The civ5gamespeeds.xml file contains definitions for the GameSpeeds. | |||
*The reference field in the tables below indicates the table and column the entry is linked to. | |||
*This information is taken from the civ5gamespeeds.xml file itself. | |||
==GameSpeeds== | |||
*[[CIV5IconTextureAtlases]] contains the definitions of the IconTextureAtlases referenced in this table. | |||
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0" | |||
|+GameSpeeds Table | |||
! scope="col" style="background: #efefef;" | Name | |||
! scope="col" style="background: #efefef;" | Type | |||
! scope="col" style="background: #efefef;" | Reference | |||
! scope="col" style="background: #efefef;" | Default | |||
! scope="col" style="background: #efefef;" | Notes | |||
|- | |||
| ID || integer|| || || Primary Key,Autoincrement | |||
|- | |||
| Type || text|| || || Not Null,Unique | |||
|- | |||
| Description || text|| || || | |||
|- | |||
| Help || text|| || || | |||
|- | |||
| DealDuration || integer|| || 0|| | |||
|- | |||
| GrowthPercent || integer|| || 0|| | |||
|- | |||
| TrainPercent || integer|| || 0|| Percent of production cost for units | |||
|- | |||
| ConstructPercent || integer|| || 0|| Percent of production cost for buildings | |||
|- | |||
| CreatePercent || integer|| || 0|| | |||
|- | |||
| ResearchPercent || integer|| || 0|| Multiplier percent applied to base research costs | |||
|- | |||
| GoldPercent || integer|| || 0|| | |||
|- | |||
| GoldGiftMod || integer|| || 0|| | |||
|- | |||
| BuildPercent || integer|| || 0|| Multiplier for time it takes workers to build things(routes/improvements) | |||
|- | |||
| ImprovementPercent || integer|| || 0|| | |||
|- | |||
| GreatPeoplePercent || integer|| || 0|| | |||
|- | |||
| CulturePercent || integer|| || 0|| | |||
|- | |||
| BarbPercent || integer|| || 0|| | |||
|- | |||
| FeatureProductionPercent || integer|| || 0|| | |||
|- | |||
| UnitDiscoverPercent || integer|| || 0|| | |||
|- | |||
| UnitHurryPercent || integer|| || 0|| | |||
|- | |||
| UnitTradePercent || integer|| || 0|| | |||
|- | |||
| GoldenAgePercent || integer|| || 0|| | |||
|- | |||
| HurryPercent || integer|| || 0|| | |||
|- | |||
| InflationPercent || integer|| || 0|| | |||
|- | |||
| InflationOffset || integer|| || 0|| | |||
|- | |||
| VictoryDelayPercent || integer|| || 0|| | |||
|- | |||
| PortraitIndex || integer|| || -1|| | |||
|- | |||
| IconAtlas || text|| IconTextureAtlases(Atlas)|| NULL|| | |||
|} | |||
==GameSpeed_Turns== | |||
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0" | |||
|+GameSpeed_Turns Table | |||
! scope="col" style="background: #efefef;" | Name | |||
! scope="col" style="background: #efefef;" | Type | |||
! scope="col" style="background: #efefef;" | Reference | |||
|- | |||
| GameSpeedType || text|| GameSpeeds(Type) | |||
|- | |||
| MonthIncrement || integer|| | |||
|- | |||
| TurnsPerIncrement || integer|| | |||
|} | |||
{{Civ5_XML_Files}} |
Latest revision as of 01:28, 3 October 2011
civ5gamespeeds.xml
- The civ5gamespeeds.xml file contains definitions for the GameSpeeds.
- The reference field in the tables below indicates the table and column the entry is linked to.
- This information is taken from the civ5gamespeeds.xml file itself.
GameSpeeds
- CIV5IconTextureAtlases contains the definitions of the IconTextureAtlases referenced in this table.
Name | Type | Reference | Default | Notes |
---|---|---|---|---|
ID | integer | Primary Key,Autoincrement | ||
Type | text | Not Null,Unique | ||
Description | text | |||
Help | text | |||
DealDuration | integer | 0 | ||
GrowthPercent | integer | 0 | ||
TrainPercent | integer | 0 | Percent of production cost for units | |
ConstructPercent | integer | 0 | Percent of production cost for buildings | |
CreatePercent | integer | 0 | ||
ResearchPercent | integer | 0 | Multiplier percent applied to base research costs | |
GoldPercent | integer | 0 | ||
GoldGiftMod | integer | 0 | ||
BuildPercent | integer | 0 | Multiplier for time it takes workers to build things(routes/improvements) | |
ImprovementPercent | integer | 0 | ||
GreatPeoplePercent | integer | 0 | ||
CulturePercent | integer | 0 | ||
BarbPercent | integer | 0 | ||
FeatureProductionPercent | integer | 0 | ||
UnitDiscoverPercent | integer | 0 | ||
UnitHurryPercent | integer | 0 | ||
UnitTradePercent | integer | 0 | ||
GoldenAgePercent | integer | 0 | ||
HurryPercent | integer | 0 | ||
InflationPercent | integer | 0 | ||
InflationOffset | integer | 0 | ||
VictoryDelayPercent | integer | 0 | ||
PortraitIndex | integer | -1 | ||
IconAtlas | text | IconTextureAtlases(Atlas) | NULL |
GameSpeed_Turns
Name | Type | Reference |
---|---|---|
GameSpeedType | text | GameSpeeds(Type) |
MonthIncrement | integer | |
TurnsPerIncrement | integer |