CIV5GoodyHuts: Difference between revisions
From Civilization Modding Wiki
Jump to navigationJump to search
Chronovore (talk | contribs) (Added table data structure.) |
m (Unprotected "CIV5GoodyHuts") |
(One intermediate revision by the same user not shown) | |
(No difference)
|
Latest revision as of 03:29, 3 October 2011
CIV5GoodyHuts.xml
- The CIV5GoodyHuts.xml file contains definitions for the GoodyHuts.
- This information is taken from the CIV5GoodyHuts.xml file itself.
GoodyHuts
Name | Type | Default | Notes |
---|---|---|---|
ID | integer | Primary Key,Autoincrement | |
Type | text | Unique | |
Description | text | ||
Sound | text | ||
Gold | integer | 0 | |
NumGoldRandRolls | integer | 0 | |
GoldRandAmount | integer | 0 | |
MapOffset | integer | 0 | |
MapRange | integer | 0 | |
MapProb | integer | 0 | |
Experience | integer | 0 | |
Healing | integer | 0 | |
DamagePrereq | integer | 0 | |
Population | integer | 0 | |
Culture | integer | 0 | |
RevealNearbyBarbariansRange | integer | 0 | |
Tech | boolean | false | |
RevealUnknownResource | boolean | false | |
UpgradeUnit | boolean | false | |
Bad | boolean | false | |
UnitClass | text | NULL | |
BarbarianUnitClass | text | NULL | |
BarbarianUnitProb | integer | 0 | |
MinBarbarians | integer | 0 |