CIV5GoodyHuts: Difference between revisions
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Chronovore (talk | contribs) (Added table data structure.) |
m (Protected "CIV5GoodyHuts": Excessive spamming ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefinite))) |
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Revision as of 01:09, 29 September 2010
CIV5GoodyHuts.xml
- The CIV5GoodyHuts.xml file contains definitions for the GoodyHuts.
- This information is taken from the CIV5GoodyHuts.xml file itself.
GoodyHuts
Name | Type | Default | Notes |
---|---|---|---|
ID | integer | Primary Key,Autoincrement | |
Type | text | Unique | |
Description | text | ||
Sound | text | ||
Gold | integer | 0 | |
NumGoldRandRolls | integer | 0 | |
GoldRandAmount | integer | 0 | |
MapOffset | integer | 0 | |
MapRange | integer | 0 | |
MapProb | integer | 0 | |
Experience | integer | 0 | |
Healing | integer | 0 | |
DamagePrereq | integer | 0 | |
Population | integer | 0 | |
Culture | integer | 0 | |
RevealNearbyBarbariansRange | integer | 0 | |
Tech | boolean | false | |
RevealUnknownResource | boolean | false | |
UpgradeUnit | boolean | false | |
Bad | boolean | false | |
UnitClass | text | NULL | |
BarbarianUnitClass | text | NULL | |
BarbarianUnitProb | integer | 0 | |
MinBarbarians | integer | 0 |