CIV5UnitPromotions
From Civilization Modding Wiki
Revision as of 01:04, 28 September 2010 by Chronovore (talk | contribs) (Added UnitPromotions_Terrain and UnitPromotions_UnitClasses)
CIV5UnitPromotions.xml
- The CIV5UnitPromotions.xml file contains definitions for the units. The tables below indicate the structure of the entries in the CIV5UnitPromotions file.
- The reference field in the tables below indicates the table and column the entry is linked to.
- This information is taken from the CIV5UnitPromotions.xml file.
UnitPromotions
- CIV5IconTextureAtlases contains the definitions of the IconTextureAtlases used in this table
- CIV5Technologies contains the definitions of the Technologies used in this table
- CIV5InvisibleInfos contains the definitions of the InvisibleInfos used in this table
Name | Type | Default | Reference | Notes |
---|---|---|---|---|
ID | integer | Primary Key, Autoincrement | ||
Type | text | Not Null, Unique | ||
Description | Text | Language_en_US(Tag) | ||
Help | Text | Language_en_US(Tag) | ||
DisabledHelp | Text | |||
Button | Text | |||
PortraitIndex | Integer | 9 | ||
IconAtlas | Text | ABILITY_ATLAS | IconTextureAtlases(Atlas) | |
HotKey | Text | |||
HotKeyAlt | Text | |||
HotKeyPriority | Integer | 0 | ||
HotKeyPriorityAlt | Integer | 0 | ||
OrderPriority | Integer | 0 | ||
AltDown | Boolean | False | ||
AltDownAlt | Boolean | False | ||
ShiftDown | Boolean | False | ||
ShiftDownAlt | Boolean | False | ||
CtrlDown | Boolean | False | ||
CtrlDownAlt | Boolean | False | ||
Sound | Text | |||
CannotBeChosen | Boolean | False | ||
LostWithUpgrade | Boolean | False | ||
InstaHeal | Boolean | False | ||
Leader | Boolean | False | ||
Blitz | Boolean | False | ||
Amphib | Boolean | False | ||
River | Boolean | False | ||
EnemyRoute | Boolean | False | ||
RivalTerritory | Boolean | False | ||
MustSetupToRangedAttack | Boolean | False | ||
RangedSupportFire | Boolean | False | ||
CanMoveAfterAttack | Boolean | False | ||
AlwaysHeal | Boolean | False | ||
HealsOutsideFriendly | Boolean | False | ||
HillsDoubleMove | Boolean | False | ||
RoughTerrainEndsTurn | Boolean | False | ||
IgnoreTerrainCost | Boolean | False | ||
HoveringUnit | Boolean | False | ||
FlatMovementCost | Boolean | False | ||
CanMoveImpassable | Boolean | False | ||
NoCapture | Boolean | False | ||
OnlyDefensive | Boolean | False | ||
NoDefensiveBonus | Boolean | False | ||
NukeImmune | Boolean | False | ||
HiddenNationality | Boolean | False | ||
AlwaysHostile | Boolean | False | ||
NoRevealMap | Boolean | False | ||
Recon | Boolean | False | ||
CanMoveAllTerrain | Boolean | False | ||
FreePillageMoves | Boolean | False | ||
AirSweepCapable | Boolean | False | ||
AllowsEmbarkation | Boolean | False | ||
HealIfDestroyExcludesBarbarians | Boolean | False | ||
RangeAttackIgnoreLOS | Boolean | False | ||
RangedAttackModifier | Integer | 0 | ||
InterceptionCombatModifier | Integer | 0 | ||
InterceptionDefenseDamageModifier | Integer | 0 | ||
AirSweepCombatModifier | Integer | 0 | ||
ExtraAttacks | Integer | 0 | ||
ExtraNavalMovement | Integer | 0 | ||
VisibilityChange | Integer | 0 | ||
MovesChange | Integer | 0 | ||
MovesDiscountChange | Integer | 0 | ||
RangeChange | Integer | 0 | ||
InterceptChanceChange | Integer | 0 | ||
NumInterceptionChange | Integer | 0 | ||
EvasionChange | Integer | 0 | ||
CargoChange | Integer | 0 | ||
EnemyHealChange | Integer | 0 | ||
NeutralHealChange | Integer | 0 | ||
FriendlyHealChange | Integer | 0 | ||
SameTileHealChange | Integer | 0 | ||
AdjacentTileHealChange | Integer | 0 | ||
CombatPercent | Integer | 0 | ||
CityAttack | Integer | 0 | ||
CityDefense | Integer | 0 | ||
RangedDefenseMod | Integer | 0 | ||
HillsAttack | Integer | 0 | ||
HillsDefense | Integer | 0 | ||
OpenAttack | Integer | 0 | ||
OpenRangedAttackMod | Integer | 0 | ||
OpenDefense | Integer | 0 | ||
RoughAttack | Integer | 0 | ||
RoughRangedAttackMod | Integer | 0 | ||
RoughDefense | Integer | 0 | ||
AttackFortifiedMod | Integer | 0 | ||
AttackWoundedMod | Integer | 0 | ||
UpgradeDiscount | Integer | 0 | ||
ExperiencePercent | Integer | 0 | ||
AdjacentMod | Integer | 0 | ||
AttackMod | Integer | 0 | ||
DefenseMod | Integer | 0 | ||
DropRange | Integer | 0 | ||
GreatGeneral | Integer | 0 | ||
GreatGeneralModifier | Integer | 0 | ||
FriendlyLandsModifier | Integer | 0 | ||
FriendlyLandsAttackModifier | Integer | 0 | ||
OutsideFriendlyLandsModifier | Integer | 0 | ||
HPHealedIfDestroyEnemy | Integer | 0 | ||
LayerAnimationPath | Text | "NULL" | ||
TechPrereq | Text | NULL | Technologies(Type) | |
Invisible | Text | NULL | InvisibleInfos(Type) | |
SeeInvisible | Text | NULL | InvisibleInfos(Type) | |
PromotionPrereq | Text | NULL | UnitPromotions(Type) | |
PromotionPrereqOr1 | Text | NULL | UnitPromotions(Type) | |
PromotionPrereqOr2 | Text | NULL | UnitPromotions(Type) | |
PromotionPrereqOr3 | Text | NULL | UnitPromotions(Type) | |
PromotionPrereqOr4 | Text | NULL | UnitPromotions(Type) | |
PediaType | Text | |||
PediaEntry | Text | Language_en_US(Tag) |
UnitPromotions_Terrain
- CIV5Terrains contains the definitions of the Terrains used in this table
- CIV5Technologies contains the definitions of the Technologies used in this table
Name | Type | Default | Reference |
---|---|---|---|
PromotionType | Text | UnitPromotions(Type) | |
TerrainType | Text | Terrains(Type) | |
Attack | Integer | 0 | |
Defense | Integer | 0 | |
DoubleMove | Boolean | False | |
Impassable | Boolean | False | |
PassableTech | Text | Technologies(Type) |
UnitPromotions_UnitClasses
- CIV5UnitClasses contains the definitions of the UnitClasses used in this table
Name | Type | Reference |
---|---|---|
PromotionType | Text | UnitPromotions(Type) |
UnitClassType | Text | UnitClasses(Type) |
Modifier | Integer | |
Attack | Integer | |
Defense | Integer | |
PediaType | Text |
- There are additional tables in this file that have not bee added to this page.