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Showing below up to 50 results in range #1 to #50.
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- ActivePlayerTurnStart
- Basic DLL tasks
- Civ3 Editor Guide
- Civ3 Modding Resources
- Civ4EspionageMissionInfo
- Civ4 Python/import
- Civ4 XML Text
- Civ5 Asset Types
- Civ5 DLL Reference
- Civ III Civilopedia Database
- ControlTypes
- Controls(Types)
- Flavors(Type)
- Format for new Python pages
- Format for new SDK pages
- Format for new XML pages
- GC (Civ5 Type)
- GameEvents.PlayerCanConstruct(playerID, buildingTypeID)
- GetCivilizationType
- GetMinorCivType
- HasPolicy
- How To Change the Maximum Number of Players
- How to Install the SDK
- How to start a page
- ImprovementTypes
- IsHasBuilding
- IsMinorCiv
- Localization Tutorial (Civ5)
- Lua Game Events
- Lua Game Objects
- Lua Game Objects/AICityStrategies
- Lua Game Objects/ActionSubTypes
- Lua Game Objects/ActivityTypes
- Lua Game Objects/ButtonPopupTypes
- Lua Game Objects/ButtonStates
- Lua Game Objects/City
- Lua Game Objects/CityUpdateTypes
- Lua Game Objects/CommandTypes
- Lua Game Objects/DiploUIStateTypes
- Lua Game Objects/DirectionTypes
- Lua Game Objects/DomainTypes
- Lua Game Objects/EndTurnBlockingTypes
- Lua Game Objects/FeatureTypes
- Lua Game Objects/FlowDirectionTypes
- Lua Game Objects/FogOfWarModeTypes
- Lua Game Objects/FromUIDiploEventTypes
- Lua Game Objects/Game
- Lua Game Objects/GameDefines
- Lua Game Objects/GameMessageTypes
- Lua Game Objects/GameOptionTypes