Civ4ArtDefines Bonus
The Civ4ArtDefines_Bonus file declares all the art files, and art properties, for each of the resources.
All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes inside a "list tag", then it should just be the opening tag with a "/" before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values.
Contents |
Tags
Headers
These tags typically bracket other tags, sometimes the entire file, and are generally used to specify more than one piece of data.
| Tag Name | Description |
|---|---|
| BonusArtInfo | Main bracket for each entry. |
| Type | Label that is used throughout all other XML files. |
Art
These tags are directly related to the rendering of art for the entry.
| Tag Name | Description |
|---|---|
| fScale | Scale on Map. |
| fInterfaceScale | Multiply by fScale to get scale in Civilopedia. |
| NIF | Location of .nif file. |
| KFM | Location of .kfm file. |
| Button | Icon, generally: ,path to icon,path to Atlas,x-coordinate,y-coordinate. |
Example
In the following example of code, please note that there is a specific order of all of the tags. You must list the tags in this order for the game to properly interpret your file.
<BonusArtInfo> <Type>ART_DEF_BONUS_ALUMINUM</Type> <fScale>1.0</fScale> <fInterfaceScale>1.0</fInterfaceScale> <NIF>Art/Terrain/Resources/Aluminum/Aluminum.nif</NIF> <KFM>Art/Terrain/Resources/Aluminum/Aluminum.kfm</KFM> <Button>,Art/Interface/Buttons/WorldBuilder/Aluminum.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,1,12</Button> </BonusArtInfo>