CivType

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CivType defines the civilization to use for this player. These values are defined in the file "CIV4CivilizationInfos.xml" (found in your Civilization 4 directory\Assets\XML\Civilizations). The possible values are:

  • CIVILIZATION_AMERICA
  • CIVILIZATION_ARABIA
  • CIVILIZATION_AZTEC
  • CIVILIZATION_CHINA
  • CIVILIZATION_EGYPT
  • CIVILIZATION_ENGLAND
  • CIVILIZATION_FRANCE
  • CIVILIZATION_GERMANY
  • CIVILIZATION_GREECE
  • CIVILIZATION_INCA
  • CIVILIZATION_INDIA
  • CIVILIZATION_JAPAN
  • CIVILIZATION_MALI
  • CIVILIZATION_MONGOL
  • CIVILIZATION_PERSIA
  • CIVILIZATION_ROME
  • CIVILIZATION_RUSSIA
  • CIVILIZATION_SPAIN
  • CIVILIZATION_MINOR
  • CIVILIZATION_BARBARIAN


Note that the values listed are based on the Vanilla Civilization 4 "CIV4CivilizationInfos.xml" file. There are several more values in the Warlords and Beyond the Sword versions of this file due to the fact that there are more civilizations.


EG: CivType=CIVILIZATION_ENGLAND.



BeginGame:

TutorialEraSpeedCalendarOptionMPOptionForceControlVictoryGameTurnMaxTurnsMaxCityEliminationTargetScoreStartYearDescriptionModPath

BeginTeam:

TechContactWithTeamAtWarPermanentWarPeaceOpenBordersWithTeamDefensivePactWithTeamProjectTypeRevealMap

BeginPlayer:

CivDescCivShortDescLeaderNameCivAdjectiveFlagDecalWhiteFlagLeaderTypeCivTypeTeamHandicapColorArtStylePlayableCivMinorNationStatusStartingGoldStartingXStartingYStateReligionStartingEraCivicOption, CivicAttitudePlayer, AttitudeExtraCityList

BeginMap:

grid widthgrid heighttop latitudebottom latitudewrap Xwrap Yworld sizeclimatesealevelnum plots written

BeginPlot:

x, yLandmarkScriptDataisNOfRiver, isWOfRiverRiverNSDirection, RiverWEDirectionStartingPlotBonusTypeImprovementTypeFeatureType, FeatureVarietyRouteTypeTerrainTypeBeginUnitBeginCityTeamReveal