Color

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Color defines the default color of the civilization. The color defines the civilization's border color, the color of the name, etc. These values are defined in the file "CIV4PlayerColorInfos.xml" (found in your Civilization 4 directory\Assets\XML\Interface). The possible values are:

  • PLAYERCOLOR_BLACK
  • PLAYERCOLOR_BLUE
  • PLAYERCOLOR_BROWN
  • PLAYERCOLOR_CYAN
  • PLAYERCOLOR_DARK_BLUE
  • PLAYERCOLOR_DARK_CYAN
  • PLAYERCOLOR_DARK_GREEN
  • PLAYERCOLOR_DARK_PINK
  • PLAYERCOLOR_DARK_PURPLE
  • PLAYERCOLOR_DARK_RED
  • PLAYERCOLOR_DARK_YELLOW
  • PLAYERCOLOR_GRAY
  • PLAYERCOLOR_GREEN
  • PLAYERCOLOR_ORANGE
  • PLAYERCOLOR_PEACH
  • PLAYERCOLOR_PINK
  • PLAYERCOLOR_PURPLE
  • PLAYERCOLOR_RED
  • PLAYERCOLOR_WHITE
  • PLAYERCOLOR_YELLOW


EG: Color=PLAYERCOLOR_CYAN



BeginGame:

TutorialEraSpeedCalendarOptionMPOptionForceControlVictoryGameTurnMaxTurnsMaxCityEliminationTargetScoreStartYearDescriptionModPath

BeginTeam:

TechContactWithTeamAtWarPermanentWarPeaceOpenBordersWithTeamDefensivePactWithTeamProjectTypeRevealMap

BeginPlayer:

CivDescCivShortDescLeaderNameCivAdjectiveFlagDecalWhiteFlagLeaderTypeCivTypeTeamHandicapColorArtStylePlayableCivMinorNationStatusStartingGoldStartingXStartingYStateReligionStartingEraCivicOption, CivicAttitudePlayer, AttitudeExtraCityList

BeginMap:

grid widthgrid heighttop latitudebottom latitudewrap Xwrap Yworld sizeclimatesealevelnum plots written

BeginPlot:

x, yLandmarkScriptDataisNOfRiver, isWOfRiverRiverNSDirection, RiverWEDirectionStartingPlotBonusTypeImprovementTypeFeatureType, FeatureVarietyRouteTypeTerrainTypeBeginUnitBeginCityTeamReveal