Civ4Hints
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Revision as of 19:36, 3 June 2009 by Ginger Ale (talk | contribs) (Created page with 'The '''Civ4Hints''' file declares all of the text tags used to provide hints and advice while the game is loading a save. For example, this is the file that provides tips like "...')
The Civ4Hints file declares all of the text tags used to provide hints and advice while the game is loading a save. For example, this is the file that provides tips like "Enter "Go-To (All Units)" Mode by pressing [ALT + G]" and "Snacks are good in moderation."
All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes inside a "list tag", then it should just be the opening tag with a "/" before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values.
Tags
Text
Tag Name | Description |
---|---|
HintInfo | This is the tag that begins and end the information for each separate hint. It contains the Description text tag. |
Description | This value is a text tag that is used internally by the game. All of the tags by default are given the name TXT_KEY_HINT_INTERFACE_X or TXT_KEY_HINT_X, where X is a number (starting at 1). The text files that provide the translations for these hints include the Civ4GameText_Strategy and Civ4GameText_BTS_FourthRoundTranslation XML files. |
Example
In the following example of code, please note that there is a specific order of all of the tags. You must list the tags in this order for the game to properly interpret your file.
<HintInfos> <HintInfo> <Description>TXT_KEY_HINT_INTERFACE_1</Description> </HintInfo> <HintInfo> <Description>TXT_KEY_HINT_INTERFACE_2</Description> </HintInfo> <HintInfo> <Description>TXT_KEY_HINT_INTERFACE_3</Description> </HintInfo> <HintInfo> <Description>TXT_KEY_HINT_INTERFACE_4</Description> </HintInfo> <HintInfo> <Description>TXT_KEY_HINT_INTERFACE_5</Description> </HintInfo> </HintInfos>