Civ4RiverModelInfos
The Civ4RiverModelInfos file declares all the river art files.
All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes inside a "list tag", then it should just be the opening tag with a "/" before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values.
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KHtcU0 <a href="http://ltwqzwxfhdzs.com/">ltwqzwxfhdzs</a>, [url=http://czapjojofmfd.com/]czapjojofmfd[/url], [link=http://knowuprvepqz.com/]knowuprvepqz[/link], http://wfbkjrmatigd.com/
Example
In the following example of code, please note that there is a specific order of all of the tags. You must list the tags in this order for the game to properly interpret your file.
<RiverModelInfo> <ModelFile>Art/Terrain/Routes/Rivers/River00a.nif</ModelFile> <BorderFile>Art/Terrain/Routes/Rivers/Border00a.dds</BorderFile> <TextureIndex>0</TextureIndex> <DeltaType>DELTA_NONE</DeltaType> <Connections>S</Connections> <Rotations>0 90 180 270</Rotations> </RiverModelInfo>
<RiverModelInfo> <ModelFile>Art/Terrain/Routes/Rivers/River05d.nif</ModelFile> <BorderFile>Art/Terrain/Routes/Rivers/Border05d.dds</BorderFile> <TextureIndex>31</TextureIndex> <DeltaType>DELTA_CLOCKWISE</DeltaType> <Connections>N E</Connections> <Rotations>0 90 180 270</Rotations> </RiverModelInfo>